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Many blockchain game assets are not a matter of no one buying, but rather what happens after purchase. @Altura tries to think this through in advance. It’s not about selling items first and then considering circulation, but rather from the very beginning, tying trading and usage together.
When assets are generated, it’s already considered whether they can be upgraded, whether they can continue to be used, and whether they can enter the secondary market for circulation. This prevents NFTs from “freezing value” immediately after issuance.
For players, this means you’re not forced to hold long-term, but have the right to choose at any time. Use them to continue playing if it’s enjoyable, or circulate them if not. For project teams, moving assets actively is healthier than selling everything off at once.
Altura’s logic is quite realistic. It doesn’t pursue short-term explosive growth but aims for assets to circulate continuously within the system. As long as this cycle can run smoothly, the project will have long-term vitality.
@alturax #Altura $ALTU @cookiedotfun #Cookie