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Recently, many newcomers have been asking me what blockchain games are. I think this is a question worth discussing in detail. Blockchain games are also called GameFi, and their core logic is gamified finance—simply put, play-to-earn. This is the biggest difference between blockchain games and traditional games.
In traditional games, you work hard to level up and gear up, but the ownership of these virtual assets still belongs to the game company; you're just a consumer. But blockchain games are different. The tokens, items, NFTs you acquire within the game truly belong to you and can be directly sold on trading markets for cash. That’s why so many people are starting to pay attention to the blockchain gaming sector.
However, there’s an interesting phenomenon: blockchain game users roughly fall into two categories. One group purely enjoys the game itself, focusing on the gaming experience and features—they just want to have fun. The other group is motivated by earning money; they care more about the economic model and project potential, and are less interested in the game itself.
Currently, most players in the Web3 space are in the latter category. They have limited time and energy and can't spend a lot of time playing. This presents a challenge for project developers—the economic model of a blockchain game must be carefully designed. If the P2E (Play-to-Earn) rewards are set too high, the project can quickly collapse, which is bad for both the project team and investors. Therefore, you'll notice that successful blockchain game projects are those that find a balance between profitability and sustainability. That’s also why, when evaluating a blockchain game project today, the first thing to look at is how well its economic model is designed.