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Recently, I saw that a major company HY-Motion 1.0 has officially open-sourced, focusing on 3D motion models. To be honest, if this technology is widely promoted, the barriers to game development will really be lowered.
Honestly, what does this mean? Previously, motion capture and 3D modeling required a professional technical team to handle, but now creative teams have the opportunity to try it themselves. Various independent developers, small studios, and even individual creators can use this tool to create their own content.
If this trend continues, the development costs of MMO games will gradually decrease, and more participants will get involved. If Web3 games can make good use of such open-source tools, more innovative projects might emerge. Of course, with lower technical barriers, creative competition will become even more intense.